Injustice 2 Developer Talks Challenges of Mobile Version


NetherRealm Studios' sequel Injustice 2 has had a lot of interesting updates and reveals, particularly for its upcoming characters. Another interesting aspect is the Gear System, which will introduce deeper customization.

Now, the developer is finally talking a little more about the mobile version, which will be a tie-in to the base game. Talking to CBR, Associate Producer Ray McCaffrey revealed a few details, starting with the challenges that the studio had to deal with.

For starters, the team had translated the intricate system of button combinations on the console to the flat screen.

"The biggest challenge is taking that intricate, detailed sort of input system and putting it on a flat screen. that's why we have the swipes and the taps and some characters can lay traps and bombs on the fight line. We've added the ability to string all that stuff together."

The good thing about the mobile version is that, even if there were adjustments to bring it to the flat and touchscreen platform, fans can still expect the mobile as a seamless tie-in. Put that with improved looks for the characters, and you know that this new game will be an upgrade.

Fans, including myself, would be happy to know that Injustice 2 on mobile won't just be a level-up, gear-up, and mash-the-buttons-up game app. There will actually be a story mode that will probably mimic the console version.

"We don't have a release date on it, but the plan is to release chapter by chapter in subsequent updates. This is a free-to-play game, so you would get the whole story for free."

Injustice 2 will be out on the PS4 and Xbox One on May 16, with the mobile platform yet to be dated.

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