Marvel's Avengers, from Square Enix and Crystal Dynamics, has got fans curious about the kind of game they will be getting next year. From what we've heard from gameplay impressions, it seems like this will be a linear-ish action game where multiple scenarios will have you play as the whole team in interesting missions. The story, which is a mixture of Civil War and Avengers: Disassembled is also a nice touch.
During the demo, fans were a bit disappointed to see quick-time events used throughout the level. While they were popular for a time, gamers got sick of them really quickly after plenty of God of War ripoffs used them poorly. Some titles have used them well - Naruto Shippuden: Ultimate Storm 4 and Marvel's Spider-Man are good examples - but they're usually frowned upon.
Well, if game director Noah Hughes is to be believed, they won't dominate the game like a David Cage title. Here's what he told ComicBook.com:
"So in the case where we see Thor smash down in the opening of the level, we're really introducing you to those heavy attack buttons, and then onboarding you with that. And generally, there are a few exotic moments where you may have to express the effort of the hero or something like that. But it isn't a core part of our gameplay, and it's one that we don't want to overuse, I think that we use them for both training and exotic moments. But we use them sparingly. And because I think they can be useful for us. But again, I think it's like any of the tools in game design, which is we tried to do the best we can for our experience, we want the players to have them."
Fans will be able to get their hands on Marvel's Avengers next year, on May 15. The game will be coming out on PS4, Xbox One, Windows, and Google Stadia.