Cyberpunk 2077: What Are Early Reviews Saying about the Game?

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It's been one hell of a long wait for Cyberpunk 2077, and while people initially thought it would come out in the middle of the year, the release had been pushed back to this month. Well, the wait is over, and what are critics saying about CD Projekt Red's follow-up to The Witcher III?

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Credit: CD Projekt Red

Apparently, reviews are a tad mixed. While the game does seem to have great potential, the numerous bugs that have been plaguing the game are taking away from the experience. Here are some snippets from reviews that have come out:

Too bad almost every serious dramatic beat was undercut by some kind of bug, ranging from a UI crowded by notifications and crosshairs failing to disappear to full-on scripting errors halting otherwise rad action scenes. What should've been my favorite main quest venture, a thrilling infiltration mission set in a crowded public event, was ruined by two broken elevators. I had to reload a few times to get them working. (PC Gamer) 78%

Even after 50+ hours with Cyberpunk 2077, which includes seeing my first ending and completing all the main side quests, I still feel like I have plenty to see in Night City. Gigs still litter the map, fixers still call me for help, and I've not even started my car collection yet. Even after all this time, I can't get enough of Night City, and thankfully very little has gotten in the way of experiencing it. The only bugs I've encountered to date have mostly been visual - like missing vehicles, floating weapons, or random stuck menu bars - and have been easily fixed with a quick save and reload. Plus, all of which have been promised to be patched out with the Day One patch that's yet to drop. (GamesRadar) 5/5

I've had important or emotional conversations undermined by the characters I was talking to glitching between incorrect poses, or the objects they were holding and referencing not load in at all. I'd frequently get phone calls in the middle of other conversations, causing two simultaneous discussions to overlap. I've had to sit through drives with my camera distractingly bobbing like I was in a run animation, and seen enemies (or even my own shadow on a wall) stuck in T-poses. And in the few important story moments, you do get to see your own character model, I rarely had hair for some reason. (IGN) 9/10

Despite the complaints about the bugs, one common element from the game that's getting a lot of praise are the side missions. While the main campaign is said to be pretty straight forward, there is just so much to do in Night City with a ton of varieties that you're sure to have fun just getting lost in the world. I guess it's just a bummer that your side quests won't really have that much effect on the main story.

If anything, some are opting to just wait out the game until the middle of next year when CDPR has hopefully fixed all the bugs. Even then, the reviews that have come out are all based on early access versions of the game without the massive Day One patch. While we're not expecting the patch to fix everything, it should at least make the experience better than what the critics got.

Cyberpunk 2077 is now available for PC, Xbox One, and PS4.

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