This is Where Rogue One Production Design Took Cues From


The first spin-off from the Star Wars saga, Rogue One, has always been a fascinating concept. For starters, it was a successful deviation that actually provided a nice bridge to the saga.

Apart from the gripping story, the set design and production have provided a play on visuals for the audience. Design director Doug Chiang shared with SciFi Now a few notes on how they went about the production, specifically on the use of timelines and periods to guide them through the works.

"At the time. what we were doing was we were actually creating the design history of the Star Wars universe and that became critical for us because Rogue One, in my view, bridges the prequel aesthetics with the classic aesthetics, and the timeline actually makes sense. On my first days working on the Ranch, George threw me for a loop when he said we weren't going to design classic designs, we were going to go back to an earlier era and define how those designs came about."

This means that the production crew had to identify the foundations of the timelines that the stories took place. for starters, the first three episodes, the prequel, were supposedly from the 20s and 30s, with romantic design at the forefront. For the original trilogy, the goal was to show a more mass produced design.

And Rogue One was supposedly smack dab in the middle of it. According to Chiang, doing this allowed them to build on the foundation that would guide the entire saga.

This sounds about right, and it shows us just how intricate the Star Wars universe is to begin with.

You can check out more of the director Gareth Edwards' piece in Rogue One, now available on home video and digital.

Read:3 things we learned in Star Wars: The Last Jedi trailer.

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