Respawn Considered Delaying Star Wars Jedi: Fallen Order


Star Wars Jedi: Fallen Order might not have been perfect but it did end up being a solid game that a lot of fans ate up. Despite a few issues here and there, Jedi: Fallen Order did have cool combat, good level design, and a solid pace, even if the story was a bit predictable. While the game did fine when it was released in November, developer Respawn revealed that they did consider delaying the game.

During an interview with USGamer, Respawn CEO Vince Zampella revealed that there was talk to delay the game but they decided not to since it was released in the perfect time frame. After all, the game was released in the holidays and that's the best time to play video games. It also helped that The Rise of Skywalker was coming out the following month, making Jedi: Fallen Order a smart marketing release.

I think we're in a situation [where] we're trying to build a game for several different systems and we wanted to hit a date, obviously. [W]e all look at it, and earnestly we feel like we could, if we had a little bit more time, it would've been better. But at the same time, we could play through it. It was good and we felt like fans were going to like it.

While we would have liked it if the game had been delayed to fix some of the framerate issues, Star Wars Jedi: Fallen Order was still a good time. In the end, while it didn't do anything special, Jedi: Fallen Order was fun enough and we'd like to see this formula perfected in a sequel or spin-off. Maybe even DLC.

Star Wars Jedi: Fallen Order is now available on PS4, Xbox One, and PC.

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