The Final Fantasy series has been around for almost 30 years, and it remains to be one of the greatest game series of all time. For a lot of fans like me, the Final Fantasy games had become an unforgettable part of our childhood or adulthood. Their epic stories and fantastic characters have fascinated our imaginations. We weren't just simply playing; we felt that we lived in their worlds. And that's why we love Final Fantasy here in Epicstream, so we made a huge list of interesting facts for your education and entertainment. Enjoy!
Only 7 People Created The First Final Fantasy Game
Believe it or not: The first game was made by a team of only 7 core staff members of Square known as the "A-Team".Advertisement
Olympic Swimming Team Performed To Final Fantasy VIII Music
In the 2004 Summer Olympics, the United States synchronized swimming team of Ana Koslova and Alison Bartosik to the songs 'Fithos Lusec Wecos Vinosec' and 'Liberi Fatali' from Final Fantasy VIII. The performance won them the Bronze medal.
Moogles Are Extinct In Final Fantasy Tactics
You'll learn a lot of interesting things if you read through the game's texts. In Final Fantasy Tactics, there's a shocking revelation that Moogles had been extinct. You'll learn this when you read the description of the Sweegy Woods on the world map.
There's A Character Named Cid In Every Game Except The First One
There's always a guy named Cid in every Final Fantasy game, except the first one. His name is probably a reference to historical figure El Cid, which is a pun to the Japanese word for discipline. He's not the same person in every title, but he always represents knowledge, science, and wisdom. There may be no character named Cid in the first game, but they included him in the remakes for PSP and GBA.Advertisement
The First Final Fantasy Really Could Have Been The Final Game In The Series
There's a bunch of Final Fantasy games already made, so why is the word "Final" in the title? Back in 1987, Square was struggling financially. After Dragon Quest dominated Japan in 1986, Sakaguchi convinced his bosses to support his team to make a role-playing game, but few in the company had high hopes that the game would be a success. Many assumed that Final Fantasy would be Square’s final effort before going out of business. Sakaguchi also thought it would be his final shot at being a video game writer and designer. And that's why he changed the name from Fighting Fantasy to Final Fantasy. Thankfully, the original release of Final Fantasy sold over 400,000 copies in Japan.
Final Fantasy III For Nintendo DS Wasn't The First Remake Of The Game
There's a Final Fantasy III remake for the Nintendo DS, but that was not its first remake. Square originally planned to include a 2D remake of Final Fantasy III for the Japan-only Wonderswan handheld, but the version was never released because Bandai cancelled the Wonderswan platform and Square's shift of allegiance to Nintendo.
The First Final Fantasy Was Inspired By Dungeons & Dragons
Kawazu, who was responsible for developing the battle system in the first Final Fantasy game, was inspired by the popular tabletop game, Dungeons & Dragons. The magic spells and class systems of D&D were implemented in Final Fantasy. They even ripped off some monster designs from the game like "The Sorcerer" is just like D&D's Ilithid (aka Mind Flayer).
Final Fantasy IX Was Full Of References To Older Games, But You Probably Didn't Get Them.
The designers of Final Fantasy IX loaded the game with a lot of references from the older games, but the problem was that most Western players did not get the references because of the inconsistent localization.
Aerith's Holy Materia From Final Fantasy VII Was A Reference To The Older Games That Was Lost In Translation..
When Aeris uses the White Materia to stop Meteor from destroying the planet to death, she's casting the standard spell Holy. Holy had been a mainstay in previous games, but Final Fantasy VII is unique in the series for not allowing you cast Holy magic in battle. But that reference was lost in translation. Nintendo of America used to be scared of religious references, so Holy ended up being renamed to Fade, Pearl, and White in the previous games, but at least they got it right in Final Fantasy VII.
In The Ending Of The Final Fantasy X Japanese Version, Yuna Never Told Tidus That She Loves Him
If you've played Final Fantasy X and saw the ending, you'd remember that Yuna told Tidus that she loves him, but in the Japanese version, she simply just thanks him. Aw! Why Yuna?!
The First Final Fantasy Was A Big Mess!
The first Final Fantasy was a mess, with a lot of things that didn't work. These glitches include the "Peninsula of Power" (where inappropriately powerful enemies appear on a few tiles) to more critical problems. Some battle stats are not even applied to battle calculations, for instance.
Final Fantasy XII Is The Only Final Fantasy Game Without Traditional Summons
Summoning was introduced in Final Fantasy III, and they've established the same basic summons since then (Shiva, Ifrit, Bahamut, etc.), except Final Fantasy XII, which had Zodiac beasts, creatures that were first introduced in Final Fantasy Tactics. But the airships in FFXII were named after the old summons.
It Took 7 Years For Final Fantasy V To Reach The U.S. Market
The original Famicom version of Final Fantasy V was never released in North America because people thought that the game was not accessible enough for the American audience. In 1995, there were plans of releasing it as Final Fantasy Extreme for the sophisticated gamers, but it never happened. In 1997, there was another attempt to release the game for PC users, but nothing happened again. The English version wasn't released until 1999.
The Main Character Of Final Fantasy VI Was Meant To Be A Guy
Final Fantasy VI fans know that the main character of the game is Terra Branford, a beautiful half-esper girl, but according to developers, they intended to make a male main character in his early 20's.
Final Fantasy's 'Wedge and Biggs' Are Inspired By Star Wars
There are two recurring names in the Final Fantasy series: Wedge and Biggs. These names came from Star Wars Episode IV: A New Hope (Wedge Antilles and Biggs Darklighter). Many believed that these names were chosen because Yoshinori Kitase, the director of several Final Fantasy games, originally wanted to become a film director. Wedge and Biggs also appear in Chrono Trigger and Kingdom Hearts II.
Final Fantasy Creator Popularized The Japanese Dating Sim.
In 1987, Final Fantasy Creator Hironobu Sakaguchi designed a dating sim game for the Family Computer Disk System called Nakayama Miho no Tokimeki High School. Nobuo Uematsu also composted the music of this game.
The Most Iconic Melody Of The Final Fantasy Series Was Written In Ten Minutes
"The Prelude" or "Crystal Theme" is a recurring music in the Final Fantasy series. Nobuo Uematsu composed the music as a last minute piece for the original Final Fantasy, and it only took him 10 minutes to complete.
Only One Character Has Appeared As Himself In Many Final Fantasy Core Titles
Only one character shows up as himself across multiple core numbered Final Fantasy games: Gilgamesh. Originally Exdeath's lieutenant in Final Fantasy V, Gilgamesh was sent into the extra-dimensional Void; this gave him permission to cross qFinal Fantasy worlds, where his search for a set of legendary weapons could continue. Final Fantasy VIII featured his first cameo, where he could be summoned. Since then, he appeared in a lot of Final Fantasy games, even remakes. Dissidia confirms that there's only one Gilgamesh that show up in different worlds.
Final Fantasy II's Mateus Is A Cult Favorite Villain Among Japanese Fans.
Sephiroth may be the most popular villain in the whole Final Fantasy series, but among Japanese gamers, Final Fantasy II's Emperor Mateus is a close runner-up. He's a villain so ambitious he ruled Hell (and later Heaven) in order to get revenge on the heroes.
Final Fantasy VII Was Never Going To Be A Nintendo 64 Game, But Half The Internet Was Convinced Otherwise.
Up until Final Fantasy VII, most FF games were mostly made for Nintendo consoles, so fans assumed the 7th core title to be released for the Nintendo 64. There was even aFinal Fantasy VI 3-D trailer that was released, and many assumed that this was a demo for Final Fantasy VII, but it was never meant for that. Watch it here:
Dissidia Final Fantasy Was Once Planned To Be A Kingdom Hearts Spin-Off Game
The Final Fantasy fighting game, Dissidia, was meant to be a spin-off of Kingdom Hearts, but Disney didn't approve of their characters fighting one another.
Final Fantasy Featured Michael Jackson's 'Thriller' Dance Twice!
In the parade scene of Final Fantasy VIII, you'd see a group of dancers dancing in the style of Michael Jackson's Thriller.Watch it here:
There's also a bonus scene in Final Fantasy Spirits Within DVD showing characters dancing to the popular dance music.
Watch this Thriller video from Final Fantasy Spirits Within
Cait Sith Resembles The Esper
Cait Sith is a recurring character in the Final Fantasy series, but the most popular one is the one from Final Fantasy VII. In Final Fantasy VI, there's an esper called Stray, and he resembles the feline from FFVII.
Edea's Speech In The Japanese Version Of The Final Fantasy VIII Is Very Different From The American Version
Edea's speech is significantly different in the Japanese version of Final Fantasy VIII. It's the biggest change in the script. Here's the translation from thelifestream.net:
Ultimecia:"......It reeks.Filthy fools.Since time immemorial, we witches have lived within illusion.The foolish fantasy you produced.Adorning their bodies in dreadful costumes, the witches who curse virtuous humans by means of cruel rituals.The terrible witch who burns your green fields and freezes your warm homes with ruthless magic.......Worthless.Now that the witch from the illusion is come to be seen as a friend of Galbadia, you sigh in relief?Who is dreaming fantasy after fantasy?"
President Deling:"E...Edea...Just what...?Ede......!"
::Ultimecia telekinetically lifts Deling into the air and begins killing him with her magic::
Ultimecia:"Reality is not at all gentle.That being the case, you fools!There is nothing for you but this!"
::Ultimecia telekinetically throws Deling's lifeless body::
Ultimecia:"Escape into your own fantasies!I shall continue to dance for your world of illusions!I shall dance for eternity as the witch who brings you dread!You and I.Together, we shall create the final fantasy.Within are life and death and sweet dreams.The witch travels toward the eternal illusion!The witch and Galbadia on to eternity!"]
“I have waited for this day to come. And also feared this day would come. Is today a joyous day? Or an odious day?” -Galbadia Garden: After the witch’s spell on her has been lifted
Sephiroth's Theme 'One Winged Angel' Was Inspired By Jimi Hendrix's 'Purple Haze'
Nobuo Uematsu composed the unforgettable One Winged Angel for Final Fantasy VII, but did you know that the music was inspired by Jimi Hendrix's song Purple Haze? Here's the FFVII track performed by The Black Mages:
In Final Fantasy VII, Cloud's Hair Was Originally Supposed To Be Black And Slicked To The Side.
According to Final Fantasy VII designer Tetsuya Nomura, Cloud Strife was intiially designed to have slicked back black hair with no spikes. However, Nomura wanted Cloud to stand out more, so he altered Cloud's design to have blond and spiky hair.
Sabin Was Supposed To Have Facial Hair In Final Fantasy VI
In Final Fantasy VI, Sabin was supposed to have facial hair, but it was removed from the final version. There were concept artworks showing the unshaven version of Sabin (like the one above).
Legendary Final Fantasy Creator Has A Portrait In Final Fantasy VII's Rocket Town
In Rocket Town, there's a portrait of Final Fantasy's legendary creator Hironobu Sakaguchi. It appears on a wall in one of the houses if you know where to look!
Pointless Tissues In Final Fantasy VII's Gold Saucer Are Meaningful
The Tissues you win at the Gold Saucer may seem pointless, but they are actually a reference to Japanese culture where companies would give out tissues with all sorts of advertising on them.
Final Fantasy IV's Battle System Was Inspired By Formula One
In 1Up's interview with Final Fantasy IV's story director Takashi Tokita, he revealed where they took inspiration for the game's battle system:
"The planner [of Final Fantasy IV], Hiroyuki Itoh, who directed Final Fantasy XII, was watching a Formula One race, and he saw all the cars surpass each other. From this, we thought of an interesting idea where character speed would differ depending on the type of character it was. That's where the initial idea [for Active Time Battle] came from."
The First Final Fantasy Was Actually A Multi-Platform Release At The Time
Everyone thinks of the first Final Fantasy as an NES game, despite all the ports and remakes we've seen over the years. And it was, originally. But like a lot of games of the era, it was quickly ported to the MSX/2 computer/console hybrid, where it enjoyed slightly improved music and different graphics.
Final Fantasy's Most Popular Character Is A Total Rip-Off Of A Classic Movie
Final Fantasy's most popular creature is the Chocobo. If you've seen Studio Ghibli's Nausicaa of the Valley of the Wind, you probably felt a twinge of deja vu. The movie's Horseclaws resemble Final Fantasy's beloved birds. Chocobos first appeared in Final Fantasy II, and if you've played the game and watched the movie, you'd know that the evil Palamecian Empire sounds a little too much like Nausicaa's Torumekian Empire.
Final Fantasy I And Zelda 2 Both Have The Graves Of A Dragon Quest Hero
In the English NES version of the first Final Fantasy, you'd find the grave of Dragon Quest's hero, Eldrick. You can also find one in Zelda 2. That's probably becaues Nintendo America was the one who translated both Final Fantasy and Dragon Quest games.
How They Made Tidus's Laugh In Final Fantasy X
Tidus's laugh was produced with two soup cans and a piece of string. Watch that charming scene in Final Fantasy X here:
Hidden Text In Final Fantasy XIII-2
During a cutscene in Final Fantasy XIII-2, there's text hidden among some yellow lines. The text says, "Pray for Japan", which is probably a reference to the Japanese earthquake in 2011.
Final Fantasy Creators Have A Tendency To Name Their Characters After Meteorological Effects
Art by norman-fabian-86.deviantart.com
Cloud, as in those fluffy white stuff in the sky; Celes, as in Celestial; Squall, as in a violent storm; Tidus, as in tide; Vaan, as in "vent", the French word for wind; Lightning, as in those flashes of electricity you see in the stormy sky. Do you see the trend here?
Final Fantasy IX's Strategy Guide Was A Piece Of Crap!
A lot of players hated the strategy guide for Final Fantasy IX. Since there was no way to connect a PlayStation game online, they made a strategy guide dependent on their new PlayOnline site. Anyone who bought a copy of the Final Fantasy IX guide was annoyed to know that the juiciest strategies and secrets weren't actually in the book; in their place was was a code that players could plug into PlayOnline in order to read the strategies on the Internet.
Final Fantasy II On NES Is The Only Game In The Series That Doesn't Use The Standard Magic System
Final Fantasy II did a lot of things differently. Its magic system is probably the most evident. Where other games properly use a tiered suffix system (for example, Cure/Cura/Curaga/Curaja), Final Fantasy II simply gave you spells and let you power them up through 16 tiers. There's no Curaga, merely Cure level 1.
The Name Sephiroth Is A Reference To The Concept Of The Tree Of Life, Which Was Likely Inspired By Religious References In The Neon Genesis Evangelion
The name "Sephiroth" is a reference to the concept of the Tree of Life, which in turn was probably inspired by the constant religious references in the Neon Genesis Evangelionanime. Eva was a huge influence on Final Fantasy VII, and the development team even paid tribute to it in the gamegame. Asuka Langley's D-Type Eva armor shows up as a background detail in the Gold Saucer amusement park.
Vanille Was Supposed To Be The Main Protagonist Of Final fantasy XIII
According to Final Fantasy XIII Ultimania Omega, at one point, Vanille was considered to be the main protagonist of Final Fantasy XIII, but the idea was scrapped because the development team had already released a trailer featuring Lightning as the main heroine.
Final Fantasy Has Ties To Japanese Literature
The Samurai class that debuted in Final Fantasy V has a unique skill called Coin Toss, also known as "Zeninage". This is a reference to a popular Japanese novels from the 1930s about a police in medieval Japan named Zenigata Heiji, who caught criminals by throwing money at them.
Final Fantasy Makes You Knowledgeable In Classic Literature And World Culture
Final Fantasy teaches you a lot about classic literature. For instance, Golbez's Four Fiends in Final Fantasy IV, are based on demons called Malebranche from Dante's Inferno. You'll also see familiar names of ancient gods in Final Fantasy games like Shiva.
Cloud's Buster Sword Was A Part Of Final Fantasy X
Cloud's Buster Sword was originally coded into Final Fantasy X, but was taken out before the game released. But you can get the Buster Sword with a hack as shown in the video here:
Strago And Relm Were Meant To Fight With Stuffed Toys In Final Fantasy VI
In Final Fantasy VI's original strategy guide, Strago and Relm are said to fight with stuffed toys. This might be another idea that was tossed around during development, but in the end was never used. The idea wasn't used until Final Fantasy X where Lulu uses stuffed toys as weapons. The idea wasn't used until Final Fantasy X, where Lulu uses stuffed toys as weapons.
Zidane's Name Is Different In The French Version Of Final Fantasy IX
In the French version of Final Fantasy IX, Zidane was renamed Djidane because of the name’s similarity to the country's famous soccer player, Zinedine Zidane.
Final Fantasy XIII's Fang Was Meant To Be A Man
According to Nomura, Final Fantasy XIII's Fang was initially designed as a man. Lightning was meant to be a flirtatious character with sex appeal, but her traits were transferred to Fang to give her a more serious appeal.
Final Fantasy VII's Original Story Was Set In New York City
Final Fantasy VII's original story was set in New York City in the year 1999, and had a "detective story" with a character named "Hot-blooded Detective Joe". The early script had him chasing the characters, who would then blow up the city of Midgar.
Final Fantasy IV 64-Door Glitch
The SNES version of Final Fantasy IV had a weird glitch called "The 64 Door Hierarchy Glitch". This is how it works: You walk up and down the stairs in the underground castle 64 times in a specific way, and it sends you to a glitch map from which you can go virtually anywhere in the game you want - even straight to the final boss. Watch deruberowner's video of the glitch here:
Link's Grave Can Be Found In Final Fantasy I
In Final Fantasy I, when you visit Elfheim, press A on the left most tombstone behind the inn. It will say "Here lies Link."
Xenogears - An Early Concept Of Final Fantasy VII
Xenogears started out as an early concept for Final Fantasy VII, but the concept of Xenogears was deemed 'too dark and complicated for a fantasy' so it was developed as a separate game.
Final Fantasy IV Has More Edwards Per Capita Than Any Other Game
Final Fantasy IV has a bunch of characters named "Edward". If you played the game, you probably know Prince Edward of Damycan, but his name in Japan was actually "Gilbert". The problem was there's already Edward Gerald of Elban.
The Chocobo Named Bobby Corwin
In the middle of Final Fantasy IX, the Black Mage villagers adopt a chocobo and name him "Bobby Corwin". There was speculation that the chocobo was named for a lucky fan, but the truth is more self-referential: the first syllables of his name, Bobby Corwin, spell out "Boco". Boco was the hero's stud of a chocobo steed in Final Fantasy V. And if you had a Pocketstation device, you could play Final Fantasy VIII minigames with a chocobo named Boko. You'll also see a potential ally named Boco in Final Fantasy Tactics. Read his unique menu dialogue and Boco muses that you seem familiar. That's not a reference to the other games! Attentive players would have noticed that Boco appeared earlier in the game as an enemy at the Windmill Hut battle in Chapter One, where he was the steed of Ramza's rival Wiegraf.
You Spoony Bard!
"You Spoony Bard!" is one of Final Fantasy's most memorable quotes, and it appeared many times throughout the series. It originated from Final Fantasy IV, when Tellah insults Edward Chris von Muir. Since then, the line was used in other Final Fantasy games, and in popular culture.
The Torture Scene From Final Fantasy VI Was Removed From The Game Boy Advance Version
The Final Fantasy VI scene where Celes is being tortured by the Empire was removed for the Game Boy Advance release because the original Final Fantasy VI was created before the Japanese ratings board, CERO, was created Violence is rated strictly in Japan, and Square wanted a CERO A rating for this handheld, which would have been impossible if a game depicts violence against a restrained human.
Zell Loves Flavoured Bread In The Japanese Version, Not Hotdogs
If you've played Final Fantasy VIII, you already know about Zell's obsession with hotdogs, but in the Japanese version, he loves some other food: flavored bread.
Image by zell-dincht-fans.deviantart.com