Morbius Director Opens Up on Michael Keaton's Vulture Deleted Scene

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Sony continuously expanded its Spider-Verse slate by introducing the new anti-hero, Jared Leto's Morbius. While the film is currently receiving negative feedback from viewers and critics, the film still managed to connect with other Sony characters, specifically with Michael Keaton's Spiderman: Homecoming's antagonist, Adrian Toomes AKA Vulture.

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Following 2018's Venom, and 2021's Venom: Let There Be Carnage, Morbius was intended to be the third film in Sony's Spiderman universe slate. Morbius is initially slated before Spiderman: No Way Home but unfortunately went through multiple delays due to issues with production and the COVID-19 Pandemic. Now, Morbius has to address the multiversal problems that interconnect Morbius with the rest of the Sony films.

Prior to Morbius' theatrical release, the trailers seem to hint at Tobey Maguire's Peter Parker and Michael Keaton's Vulture. However, neither Keaton nor Maguire weren't included in the film. To make things worse, a confusing post-credit scene involving Keaton's Vulture wasn't also welcomed by the fans.

Now that fans have a lot of questions about the film, director Daniel Espinosa confirmed that there is some additional unseen footage of Keaton's Vulture.

Speaking to Variety, Morbius director Daniel Espinosa was asked about any deleted scenes including Adrian Toomes' Vulture. Espinosa admitted, "There was a moment where we were playing more with this idea that it would be more intricate of how people saw each other. When you make movies, you have all these different ideas, and then we made the decision to make it pure and put it toward the end because it’s clearer. That’s what people do. There’s not much more, but there’s always a bit on the cutting room floor."

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Due to the film's multiple delays, viewers assumed that Sony was forced to make changes to the film, including the scenes featuring Vulture. When Espinosa was asked if that final scene between Vulture and Morbius was originally shot at the early stages of production, the director responded, "Many of those Vulture scenes were shot from the beginning. What had to be changed was the physiology of how to move between worlds."

The director furtherly explained that the idea wasn't originally his and was invented by Sony.

"The idea of moving between worlds was invented by Sony, not by the MCU. They did it and then I had to adjust. That’s the thing with the Marvel universe, in the comic books it’s always expanding. There are rules you’re slowly setting up together, but the creators are different. The whole idea of the Marvel universe is you have to create the collaboration so they function together. If you have Chris Claremont who’s working on X-Men and he spoke to Steve Ditko, there are clearly different perspectives, and if J. Michael Straczynski gets involved, they have to collaborate to make those rules."

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Morbius' multiple delays unquestionably affected the film's plot, especially how it follows Spiderman: No Way Home's complex multiversal storyline. Morbius might have a completely different plan for the new anti-hero but was scrapped to follow the events of No Way Home.

Following Espinosa's confirmation that it was Sony's idea to cross between two cinematic universes, this might have forced Morbius' production team to hurriedly adjust a concept that will make Morbius interconnected with the rest of the franchise.

Unfortunately, Morbius is still facing disheartening reviews from critics and viewers. And the post-credit scenes weren't totally accepted by the fans, noting that it was confusing and it doesn't follow No Way Home's multiversal precedent. If Morbius continuously receives negative feedback from the audience, Sony might disrupt their plans for the new anti-hero.

Morbius is now showing in theaters worldwide.

Also Read: Spider-Man PS4's Mr. Negative Actor Wants to Join The MCU