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Visceral's Cancelled Star Wars Game Would Have Evoked 'Ensemble' Feel of The Films


One reason why fans are upset at EA for having the Star Wars license is the fact that some games were canceled before being given the time to shine. The one game fans were looking forward to was an unnamed Star Wars game from Visceral, the company that brought us great titles like Dead Space. It was also being directed by Amy Hennig, who worked on the three acclaimed Uncharted games, so this game sounded like a complete success on paper.

Speaking with IGN, Hennig revealed that the game would have had an ensemble feeling that the classic Star Wars movies had. Comparing two different movies, she brings up how something like Indiana Jones has a clear main character and a supporting cast, while Star Wars has an ensemble cast. The gaming director isn't wrong since previous Star Wars films have always had multiple characters, even spin-offs like Rogue One and Solo.

"You look at Indiana Jones, he's the protagonist.The other characters are side characters. They're important, but they're not co-protagonists. In Star Wars, those are ensemble stories, all of them. If you didn't do that in a Star Wars game that was meant to feel like a Star Wars movie, something would feel off and you wouldn't know what it was."

With EA working on a single-player Star Wars game called Jedi: Fallen Order, we can only hope that the title keeps this ensemble feeling that Hennig wanted. Even something like The Force Unleashed had other important characters, though they aren't playable. Fans will be able to get Jedi: Fallen Order this Fall.

Read: Star Wars Battlefront II: New Screenshot for Capital Supremacy Game Mode

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