New Roguebook Gameplay Trailer Reveals Combat Mechanics, Chapters, Epilogue System & More


Developer Abarkam Entertainment and publisher Nacon have released a new gameplay trailer for Roguebook, and it highlights the main gameplay elements of the roguelike deckbuilder game (similar to Dicey Dungeons, Hand of Fate, and Slay the Spire) set in the magical world of Faeria.

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The latest trailer premiered at the Mix's Game Dev Direct last weekend, and it gives us a closer look at the combat mechanics, chapters, epilogue system, cards, and more. Roguebook was co-designed by Magic: The Gathering creator Richard Garfield, as you can see in the latest trailer, there are gameplay elements to the game that are similar to Wizards of the Coast's popular card game.

Watch the Roguebook gameplay trailer below.

Here are the gameplay details from the press release:

Each hero has a unique set of cards, and players must expertly manage their deck, create synergies between heroes and control their position during fights, such as putting defensive heroes at the front to protect the damage dealer of the team.

While exploring, players add cards to their deck, and these cards can be upgraded by adding gems to them or transmute them into new, even more powerful cards. Roguebook also introduces a new philosophy in deckbuilding games: by expanding their deck, players unlock unique talents and skills for their heroes… But in returns, they'll also have to face more unpredictability in handling a towering deck!

At the start of each chapter, only a portion of the map is revealed, including the path to the boss. Players are encouraged to explore the map and use the ink system to reveal hidden areas. Many treasures, enemies and events can be found to help make your team as strong as possible for the final fight.

As it is a roguelike, defeat means starting all over again… But all is not lost: Roguebook has a permanent upgrade system with new unlockable cards and new abilities for the heroes. And for players who want to uncover all the Roguebook's secrets, there is the Epilogue system, which can be used to add customised challenges and earn bigger rewards. This greatly increases the replay value of Roguebook.

The Roguebook demo is also available for those who preorder the game. You can get four heroes skins if you pre-order.

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Credit: Nancon

The Deluxe Edition of Roguebook will also be available.

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Overview of Roguebook:

The ancients speak of a Book written since time immemorial containing all the world's legends. After many fabulous adventures, recounted in Faeria – Chronicles of Gagana, this relic was lost in a well of Faeria. Through contact with this source of magic, the Book developed a wicked free will of its own and became the Roguebook!
You are trapped in the Book of Lore of Faeria, and each page represents a new challenge. Lead your two heroes to victory in this roguelike deckbuilder developed in partnership with Richard Garfield, creator of Magic: The Gathering. Put together the best synergies between cards, relics and abilities, and take on the Roguebook.

Key features:

Legendary Heroes
Six Hero Pairs – Choose two heroes to start a game. Each hero has a collection of over 50 cards, a personal relic and a unique skill tree.
Maximize Synergies – The hero at the front protects the hero at the back. Switch the positions of your heroes and combine their strengths to unleash powerful combos.
Strategic Battles – Skillfully anticipate and queue up your actions to defeat over 40 bosses and enemies.

Build Your Deck as You Play

Dynamic Deckbuilding – Over 200 cards to cleverly assemble as the game progresses. You will never play with the same deck twice.

Relics with Unique Powers – Upgrade your cards with 30 special gems. Collect 80 relics with extraordinary effects.

More Cards, More Power! – Each hero has a unique skill tree to unlock. Collect cards and select the best skills!

Explore a World That Changes with Each New Brushstroke

The Book Changes Each Time You open It – The map along with its mysteries and dangers are procedurally generated for a brand-new challenge every time.

Paint the World – The Roguebook's pages are composed of hexagonal tiles. Use magic inks that reveal different patterns to fully explore each page.

A Range of Encounters – Merchants, travelers, ruins, quests, etc. Lots of chances to obtain cards and relics… or to fall into a trap!

Each Run Counts in the Quest to Defeat the Roguebook

Hours and Hours of Fun – 20 hours on average to beat the game, hundreds of hours to unlock everything.

Progress at Your Own Pace – Collect pages and use them to buy upgrades. Level up your heroes to unlock new cards.

20 Difficulty Levels – Defeat the final boss to unlock the Epilogue level. Each level grants access to new relics, gems and encounters, but also spawns tougher enemies.

Read More:Magic: Legends PC Open Beta Begins Next Week - Here's Everything You Need to Know

You can now pre-order Roguebook at roguebook.net and on Steam. The final version of Roguebook will be releaed on June 24, 2021 for PC, and the Nintendo Switch version will be released "later".

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