While the Xbox One S is still very much in the spotlight, Microsoft's Xbox Scorpio is slowly gaining traction in terms of what it will be offering to the table.
From the looks of it, some features will be present, which will make the console relevant beyond just its 4K offerings. Over at Twitter, Xbox's Director of Program Management Mike Ybarra has recently confirmed that the Xbox Scorpio will be backwards compatible with titles from the Xbox 360 collection.
This is a good decision for the company, considering the positive reception of the backward compatibility offered for the Xbox One with the free monthly games and growing list of backward compatible games.
But more than the backward compatible feature, Xbox Scorpio will also offer a VR component—at least when the software itself is ready. In an interview with gaming site Stevivor, Xbox head boss Phil Spencer had touched on where it plans to be in the virtual reality gaming space.
"I love the technology behind VR. I have a[n] HTC Vive, I have an Oculus [Rift]. I've used the PlayStation [VR] device a lot in demos and stuff. I don't think the creators in the game space have yet found—well, they haven't obviously perfected the craft of building VR games. It's so early, I think we're a couple of years before we'll really see that hit mainstream."
But even then, Spencer and the team behind the Xbox Scorpio are already planning for when that mainstream button is hit. He revealed that the Xbox Scorpio is designed to be VR-capable.
This is good in terms of planning ahead, and will likely make the Xbox Scorpio as one of the more competitive and significant consoles for its generation.
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