It looks like Star Wars fans finally have an inner look at EA and Visceral Games' canceled Star Wars game.
Speaking in an interview on the MinnMaxShow, Visceral Games producer Zach Mumbach has decided to open up about Amy Hennig's Star Wars videogame and the amount of work that the studio put into the project before EA decided to ax the game.
"The timing was weird," Mumbach revealed during the discussion with the YouTube channel's host. "The sequence of events was like - 'hey, we have a studio with their own engine who make really high-quality single-player games - the Dead Space series - and we're going to take that studio, move them to Frostbite and have them make a Battlefield game'. OK, I'm fine with that. I stayed there and worked on that."
Despite the many issues that the team had to face developing the game, Mumbach continues to praise Amy Hennig saying that with her help, Visceral Games had "the chance to make the greatest Star Wars game ever made and a possible Game of the Year contender."
According to the producer, the game had so much potential. The canceled videogame's story and setup and characters were all set up for success.
Unfortunately, Visceral Games had to be shut down, and the project was left up in the air. It must be painful to see a project that you once believed in to go into ruin. From the sound of things, Star Wars fans would have probably enjoyed Hennig's Star Wars game.
The Skywalker saga is available for streaming on Disney+.