Metal Gear Solid fans don't have to worry about the game's upcoming live-action film adaptation because it looks like director Jordan Vogt-Roberts understands how important Hideo Kojima's vision is in creating the film.
Sitting down with IGN for an interview on what it's like to make a good video game movie, the Kong: Skull Island director assured fans that he and his team are going to do a great job of bringing Metal Gear Solid to the theater because he perfectly understands how important it is to emulate the video game creator's vision in his upcoming film adaptation.
Not only does Vogt-Roberts say he's a big fan of video games and all the story-telling potential they have, he also reveals that he and his scriptwriting partner Derek Connelly have both been rewriting and workshopping the script to make sure it reflects Kojima's vision.
"Let's really think about whether we're making the truest, most balls-to-the-wall Metal Gear version of this–the most Kojima version of this, and even if that means we make it for a little bit less money, let's make the version of this that's true to what it is, fully committed to what Kojima's voice is," Vogt-Roberts told the publication.
Video game film adaptations have had the reputation of having poor quality and poor story, and while films like Alicia Vikander's Tomb Raider and Michael Fassbender's Assassin's Creed movies have tried to break the cycle, moviegoers still haven't found a high-flying video game movie just yet. Let's hope that Vogt-Robert's Metal Gear Solid movie manages to break through and wow fans and critics.
The Metal Gear Solid adaptation doesn't have a release date just yet but we'll let everyone know as soon as we get word.