Guillermo del Toro on canceled Silent Hills game: I would love for somebody to change their mind


If you're anything like us, you're still hurting from the cancellation of what could have been the best horror game never made. Since Konami officially cancelled Silent Hills last month, there's been a hole in our little dark hearts that won't be healed any time soon.

It was set up so completely: take one of the most well-loved video game horror franchises, a legendary video game director, a legendary horror film director, and the hottest Hollywood actor whose bread and butter is one of the most popular action horror TV shows. Silent Hills was going to be pants-shittingly magnificent.

And then it was gone. With hardly any explanation or apology, Konami cancelled Silent Hill and pulled its playable trailer from the PlayStation store in a move I can only compare to sweeping up a dead body under a rug and hoping no one will notice.

Turns out, the fans aren't the only one feeling shafted by Konami's decision. Director Guillermo del Toro (Pacific Rim, Mama) talked to IGN briefly about the cancelled project and what could have been.

"What we wanted to do with the game – and we were very much in agreement on this – was to take the technology and make it as cutting-edge as we could in creating terror in the house. The idea was very, very atmosphere-drenched.
"But what made Silent Hill so great was that you had the atmosphere but then you a pay-off with a very active, very intense series of moments. We wanted to do some stuff that I'm pretty sure – just in case it ever comes back, which honestly I would love for somebody to change their mind and we can do it – but in case it comes back there was some stuff that was very new, and I wouldn't want to spoil it.
"Norman [Reedus] was super happy, Hideo was super happy, and so was I. I know there's a petition going on the internet and it's gathering signatures. I would add my signature to it, and hope that someone pays attention."

Here's hoping someone out there is listening to both the fans and the creators. If not Konami, maybe some other game studio? That may mean abandoning the Silent Hills brand, but if that's what it takes to come up with a Kojima + Del Toro horror game, I'm sure people would still be interested.

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