Final Fantasy XIV Director Still Looking at Ways to Improve for Players

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Some games have their particular lifespans and shelf lives. However, there are exceptional titles that can last for quite a while on updates and patches alone.

From the looks of it, this is what Final Fantasy XIV game director Naoki Yoshida is looking to do for the game. In an interview with Kotaku, Yoshida reiterated that there are still a number of things that they want to accomplish for the game, most of which are bent on ensuring customer satisfaction with the updates.


He did point out a few things that can be done to the game, starting with his own plans that he feels could be added. These are changes to some of the areas in A Realm Reborn.

"This is my personal thought and not anything that's set in stone. Our [original] 2.0 areas, that was when we were making updates to the original 1.0 and rebuilding the world from scratch in such a short time… Now that the development team has game experience of running the MMO, I do nice a lot of points that could be improved upon, and to be quite honest, it would be nice if I could rebuild the areas of A Realm Reborn."

Among the moves that fans can expect has something to do with the phasing out of the PS3 version of Final Fantasy XIV. The cap that used to impede on the performance of the characters for a smoother performance will finally be dealt away with, so improvements can be made for a faster and more fluid gameplay experience.

Square Enix certainly has a lot of plans for its Final Fantasy franchise. Even Final Fantasy XIV has some sort of plan to crossover with Final Fantasy XV beyond mere cosmetic additions.

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