There’s been a lot of excitement over Star Wars Jedi: Fallen Order. As a new Star Wars videogame that expands the Star Wars canon, Fallen Order centers around the story of Cal Kestis, a former Jedi padawan who manages to escape the Empire’s Order 66 near the end of Star Wars: Revenge of the Sith.
However, as it turns out, the videogame could have followed someone else’s story instead.
Speaking in an interview with Game Informer, Re spawn Entertainment game director Stig Asmussen explained how the videogame developers decided the broader strokes of Cal and his character. Responding to a fan asking whether the Respawn Entertainment team had ever considered making the protagonist of Jedi Fallen Order, Asmussen said that the team’s approached was actually influenced by Rey, the hero of Lucasfilm’s new Star Wars trilogy.
"Yes, we talked about doing an alien creature. We talked about different genders. We arrived at where we were because at the time Rey was kind of the thing for Star Wars, and so it made a lot more sense for us to have a male protagonist," Asmussen said in the interview, "Ultimately we didn't go with an alien race because we felt like, no pun intended, that would alienate a lot of people. We wanted to make sure that there was a real human connection to the character we have in the game. That's the broader decision of why we did it, personally I think it would be really cool to have an alien protagonist."
For those who aren’t quite familiar with the term in the context of Lucasfilm’s galaxy far, far away, aliens refer to non-human sentient lifeforms. These could range from Twileks to Zabraks to Mon Calamari.
Still, it would be interesting to see Star Wars focus on an alien protagonist someday.
Star Wars Jedi: Fallen Order is set for release on Microsoft Windows, PlayStation 4, and Xbox One on November 15, 2019.