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Star Wars Jedi: Fallen Order Creative Director Talks About The Game’s Length


Earlier this month, Respawn Entertainment unveiled its game Star Wars Jedi: Fallen Order during the 2019 Star Wars Celebration in Chicago together with publisher Electronic Arts, and ever since then Star Wars gamers have been busy babbling endlessly about the game.

Not only is Fallen Order a new single-player action-adventure game with its very own original story, but EA has also promised fans that the project won't include microtransactions, multiplayer modes and DLCs – all three of which have been issues with the publisher's previous Star Wars games like Star Wars Battlefront II.

Despite the excitement building up over The Fallen Order, some gamers are a bit sceptical about the game's length, especially after seeing Star WarsBattlefront II's measly six-hour campaign.

Addressing these concerns Fallen Order's creative director Stig Asmussen has confirmed in an interview with Press Start that the game won't be featuring short adventures.

"In terms of timeframe, it's not going to be a short game," said Asmussen. "I've read some stuff. Comments like, 'Oh, it's going to be a five-hour game,' after Vince Zampella announced that we're going to be single-player only, and no microtransactions, and that kind of stuff. It's going to be a quality experience."

This is good news for fans. Sure, Respawn Entertainment might be promising a quality game, but what good is that if Fallen Order lasts only a few hours long? Gamers want a bang for the buck, and they want a decent game length too bot.

Star Wars Jedi: Fallen Order is set to release on PS4, Xbox One, and PC on November 15.

Read: Respawn Entertainment Explains Why Single-Player Was The Best Choice For Star Wars Jedi: Fallen Order

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