Respawn Entertainment Explains Why Single-Player Was The Best Choice For Star Wars Jedi: Fallen Order


Respawn Entertainment and EA unveiled Star Wars Jedi: Fallen Order during the 2019 Star Wars Celebration at Chicago last weekend. Star Wars gamers were blown away by the game's new trailer and its reveals. Not only is Fallen Order a single-player action adventure game that offers an original Star Wars story to fans, EA promises that the game won't be plagued by DLCs, microtransaction, and multiplayer.

Now, speaking in an interview with Inside Xbox at Star Wars Celebration, Respawn Entertainment's Narrative Lead Aaron Contreras explains why the developer decided to turn Fallen Order into a single-player experience instead of opting for multiplayer.

"When we look at Star Wars and we look at what people want out of a Jedi-focused game, it's the story," Contreras detailed, "It's the battle of light and darkness, it's falling in love with a character and the setting in a world or worlds inside Star Wars and just going on an amazing adventure. And we felt we could best serve that demand with a single-player game that really just let players kind of immerse themselves inside Star Wars."

Respawn has yet to present a gameplay video for Fallen Order, but gamers are pretty excited to try out the developer's single player Star Wars experience. Set after the events of Star Wars: Episode III – Reven of the Sith, Respawn's new Star Wars game sets its focus on a Padawan who manages to survive the execution of Order 66.

Star Wars Jedi: Fallen Order is set for release on PlayStation 4, Xbox One, and PC on November 15.

Read: Star Wars May Have Already Confirmed Rey Is A Skywalker

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