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CD Projekt Red Says It Invested More in The Open World of Cyberpunk 2077 Than in Witcher 3


Cyberpunk 2077 developer CD Projekt Red has dedicated more resources to the open world of the highly-anticipated sci-fi RPG game than it did for The Witcher 3, according to a Senior Executive.

CD Projekt's Krakow studio recently revealed that Cyberpunk 2077 will feature around 75 "Street Story" quests, one of the four quest types set to feature in the game, alongside main story missions, side missions and shorter ‘minor' quests.

During an interview with OnMSFT, Krakow studio head John Mamais said that the developer has dedicated a lot more resource to fleshing out Cyberpunk 2077's open world compared to The Witcher 3.

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Credit: CD Projekt Red

"In Witcher 3, we did the open-world elements very late in the development process when we only had two or three people working on it or something," Mamais said. "Now there's, like, 15 people doing these open-world quests."

Mamais explained the multiple layers of Cyberpunk 2077's open world design.

"There's a passive layer, which is the vendors, then there's the STSs, which are the street stories. I think there's around 75 street stories," he said. "Then there's minor activities as well.The street stories are like little quests. There's story but there's not, like, advanced cinematic storytelling sequences so much. They're a way to explore the world and level-up your character."

Mamais added: "They're all custom done. There's nothing like that that's automatically generated. There are set templates that the guys can use but each one is customized to make them feel unique. The world's going to be filled with that stuff. It should feel really good."

Last August, CD Projekt Red producer Richard Borzymonwski revealed that the Cyberpunk 2077's open world is a bit smaller than The Witcher 3's but much denser.

"If you look at pure surface [in terms of] square kilometers, then Cyberpunk 2077 might even be a little bit smaller than The Witcher 3, but it's the density of the content, taking the world of The Witcher and squeezing it right in, deleting the wilderness between," Borzymonwski said. "Obviously [...] in The Witcher we were an open world with vast lanes and forests in between smaller cities and larger cities like Novigrad, but in Cyberpunk 2077 we're set in Night City. It's an integral part of the setting; it's essentially a protagonist if you want to call it that, so it has to be denser. It wouldn't give us the end effect we wanted to achieve if the city wouldn't be believable [...] so we packed it full of life."

It sounds like CD Projekt Red has taken Cyberpunk 2077's open world to a new level, and these impressive details make me more hyped for the game.

Synopsis:

"Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character's cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you."

Cyberpunk 2077 is set to release on PlayStation 4, Xbox One, and PC on September 17, 2020.

Related: Cyberpunk 2077 May Feature "Sexualized Tasteless Violence", But Players Won't Be Directly Involved

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