12 Best Kaladesh Remastered Magic: The Gathering Arena Cards For Historic Format

Author Thumbnail Jake Vyper . November 17, 2020 14:52 PM

5Aetherworks Marvel

Aetherwrorks Marvel is the ultimate boom and bust card from Kaladesh Remastered, and it's easy to see why this powerful legendary Artifact was banned in Standard a few years ago. A potential turn three-or-four Ulamog, the Ceaseleess Hunger is devastating, and getting six energy by turn four is not that difficult if you have the right build. You can also cast one of the big ultimatum cards from Zendikar Rising or any other powerful spell that costs a lot of mana to play, and being colorless gives it flexibility to fit in a variety of decks that want to "cheat out" big spells early. 

There are other fun Artifact rares worth crafting in Kaladesh Remastered like Paradox Engine, Panharmonicon, and Aetherflux Reservoir but they are unlikely to make an impact in competitive Historic. Aetherworks Marvel is the most consistent of them all, and as long as you can generate enough energy to activate it, you will have great potential to unlock its terrifying power. 

6Winding Constrictor

If counters-focused decks with cards you want to Proliferate become competitive enough Historic, Winding Constrictor is must-have staple that could give one additional counter to an Artifact or Creature everytime it gets a counter. Plus, it's an uncommon 2/3 Snake that can provide support to other cards that get counters. 

7Fatal Push

Following Thoughseize from Amonkhet Remastered, black got another powerful one-mana card in Kaladesh Remastered: Fatal Push. With cheap mana cost and Instant speed, Fatal Push will surely become a staple in black decks that want removal against early threats. 

Bloodchief's Thirst from Zendikar Rising is similar but some players may want to run both, or you can sideboard either. This card saw play in Modern and Pioneer formats, so it's not surprising to see it played in Historic. 

8Sram, Senior Edificer

Sram, Senior Edificer can fit in Azorius Auras, Affinity, and Equipment-focused decks as a card advantage engine. Aura decks no longer have to just depend on Kor Spiritdancer when Sram can also let you draw extra cards when you play Auras. I also won't be surprised if I see an "Eggs" combo deck with Sram and a bunch of small Artifact cards that could unleash a game-winning combo. 

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Jake Vyper . MTG Content Creator